3D Rendering Techniques
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COMPUTER GRAPHICS
3D Rendering Techniques
Shadow Volumes
Shadow volumes create precise 3D shapes that define where light cannot reach in virtual worlds
5 Feb 2026
0
What is the primary purpose of a shadow volume in 3D computer graphics?
To define the 3D region occluded from a light source, separating shadowed and lit areas
To simulate reflections on shiny surfaces
To create flat, 2D shadows on surfaces regardless of geometry
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